The Morning After You

Playable nightmare

Game and mechanics

This is not a usual service list. In this theme the CMS items are used as gameplay systems, locations, enemies or development chapters.
Breath as a timer
breath

Breath as a timer

Breathing controls tension, time and orientation. When Franz loses rhythm, the world rewrites faster.

Open mechanic
Manuscript as a map
manuscript

Manuscript as a map

Text fragments are not collectibles. They are map, inventory, warning and trap.

Open mechanic
Borrowed eyes
eye

Borrowed eyes

Short visions reveal the path, but every vision costs a piece of certainty.

Open mechanic
Night loop
loop

Night loop

Every night is a run. Every morning is a result. Some failures remain written into the room.

Open mechanic